Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)

Riot Games
📍 Australia, New South Wales, Australia 💼 Full-time 🕒 Posted July 03, 2026

Job Description

Responsibilities:


  • Lead the design, development, and maintenance of shared libraries, plugins, and tools used by multiple game teams - driving platform-wide consistency and maintainability while balancing individual team needs.

  • Drive technical roadmapping for platform capabilities, setting direction that balances immediate game team needs with long-term architectural vision.

  • Champion technical designs in alignment with game teams and partners, navigating tradeoffs and building consensus across diverse stakeholders.

  • Lead and participate in the technical planning process, breaking down multi-month work efforts and sequencing delivery across the team.

  • Uphold a high standard of engineering excellence. Lead code reviews, drive testing strategy, and contribute to continuous improvement of team and cross-team practices.

  • Write clear documentation and communicate technical details across teams and disciplines...
  • Ready to Apply?

    Submit your application today and join our talented team at Riot Games.

    Submit Application

    Job Details

    • Location Australia, New South Wales
    • Job Type Full-time
    • Category Computer Occupations
    • Posted Date July 03, 2026
    • Application Deadline August 12, 2026