Job Description
Computer graphics is moving into a neural-first era. Neural reconstruction techniques like NeRFs and Gaussian Splatting have made it possible to capture real-world scenes with sensor-realistic fidelity; the next step is building systems that can generate, extend, transform, and simulate worlds interactively. NVIDIA is building that future through OmniDreams and AlpaSim. OmniDreams is our real-time diffusion world-model effort. AlpaSim is the simulation system that connects policies, renderers, traffic, physics, and evaluation into a usable closed-loop platform. Together, they point toward a new rendering stack where reconstructed scenes, generated worlds, and simulation enable that vision, “dream it, drive it.”
We are looking for an outstanding Research Engineer to help turn brand-new research into working technology. You will work closely with research teams while staying deeply hands-on: prototyping new model and rendering ideas, making sharp design trade-offs, optim...
We are looking for an outstanding Research Engineer to help turn brand-new research into working technology. You will work closely with research teams while staying deeply hands-on: prototyping new model and rendering ideas, making sharp design trade-offs, optim...
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- Location Munich, Germany
- Job Type Full-time
- Category other-general
- Posted Date June 03, 2026
- Application Deadline June 07, 2026