Job Description
Description
As the Rigging Lead, you will support animators and collaborate with external vendors to produce high-quality rigs. Your main responsibilities include:
1. Reviewing existing rig proposals and establishing the final rig specifications and direction for the project.
2. Managing the quality of rigging work provided by external vendors to ensure it meets project requirements.
3. Developing and maintaining rigging-related tools.
4. (Optional) Solving issues in the pipeline from motion capture to Maya to Unreal Engine through tool development.
5. (Optional) Building and maintaining the LiveLink tool workflow based on existing tools.
応募資格/Who We Look For
応募条件
必須スキル:
・Mayaにおけるリギング関連ツールの開発経験
・Mayaを用いたリギングの実務経験(3年)
・Perforce等のバージョン管理ツールの使用経験
歓迎スキル(オプション):
・Unreal Engine用プラグインの開発経験
・モーションキャプチャシステムの使用経験
・補助骨、Blendshape、Pose Driver等のMayaおよびUEへの実装経験<...
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Submit ApplicationJob Details
- Location Ebisu, Tokyo
- Job Type Full time
- Category Other-General
- Posted Date February 27, 2026
- Application Deadline April 08, 2026