Principal Rendering Engineer - MPG - Fully remote from the UK or the EU

Climax Studios
📍 , , united kingdom, , , united kingdom, United-Kingdom 💼 Full-time 🕒 Posted July 01, 2026

Job Description

MPG is a co-development and full-development studio that partners with the leading video game studios on their custom engines: new rendering features, high performance and graphics systems that scale across AAA games, real-time simulation and XR. You'll work deep in proprietary codebases on PC, current-gen consoles and Mac, writing low-level engine code against DirectX 12, Vulkan and Metal. No editor scripting, no glue work. This is frame-time engineering of the kind we delivered on Starfield and other technically demanding projects.

Requirements

  • An established track record in rendering or engine engineering, shipping high-performance rendering systems for AAA, film/VFX, XR or simulation across a number of products
  • Deep experience with modern C++ and solid shader authoring and debugging (HLSL, MSL or GLSL)
  • Production experience shipping with at least two of Metal, DirectX 12, Vulkan or GNM/GNMX
  • Deep working knowledge of the full pip...

Ready to Apply?

Submit your application today and join our talented team at Climax Studios.

Submit Application

Job Details

  • Location , , united kingdom, , , united kingdom
  • Job Type Full-time
  • Category IT & Technology
  • Posted Date July 01, 2026
  • Application Deadline August 10, 2026