Job Description
We are looking for a strong individual with proven experience in Unreal Engine to join the client's distributed international team to work on implementing capture mechanism to gather data for ML training in Ray Tracing or Deferred Rendering pipelines. Candidates with proven experience to manipulate rendering pipeline to change rate, resolution, texture quality, etc .
The client is a multinational semiconductor company that works in the area of computer and graphic processors and related technologies for consumer markets.
Requirements:
Will be a plus:
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Submit your application today and join our talented team at Developex.
Submit ApplicationJob Details
- Location Vinnytsia, Vinnyts'ka oblast
- Job Type %LABEL_POSITION_TYPE_FULL_TIME%
- Category Other-General
- Posted Date June 09, 2026
- Application Deadline July 19, 2026